Controls / How To Play

downloading it will get better performance, but the game will save on web as far as i know

killing enemies with a red outline will spawn bushes and fill up a mutation bar, when the mutation bar fills up, a mutated plant will spawn near one of the alive bushes, these plants are companions and help you kill more enemies. The more plants you get, the better score you get

SHOOT - LMB, Left Shift, Space

Walking - WASD, Arrow keys

Credits

I used the Grape Soda font by Font-End Dev, a font maker i've used in alot of projects (especially ones i have yet to release) please check them out, love their stuff

Game Jam Results / Notes

I didnt have time to work on it at all monday, so i missed out alot of time that could've been used to improve gameplay, was unfortunate but there was no avoiding it

I just hate sound design, and at the point i was ready to be done with the game, i realized i forgot it completely, it's already almost midnight so i just had to say screw it

The game's art was another step up though, one of my favorite things to both do and see grow with the game's development

Learned alot more about godot because i was forced to learn how to do things i hadn't done before, like enemies, spawning them, groups, etc

My only other note for it was i definitely needed more playtesting, but again, time constraints just didnt allow for it

Known Bugs

  • sometimes the shield-beetle will suddenly go flying, couldn't figure out why
  • bullets collide with the thorns
StatusPrototype
PlatformsWindows, Linux, HTML5
Rating
Rated 1.7 out of 5 stars
(3 total ratings)
Authormich
GenreShooter
Made withPaint.net, Godot, Aseprite
Tags2D, Retro, Roguelite, Top down shooter
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

Download
BotanicBlasters.exe 66 MB
Download
BotanicBlasters.x86_64 58 MB
Download
source_code.zip 169 kB

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